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<title>marque-pierre's CGPortoflio Gallery</title>
<link>http://marque-pierre.cgsociety.org/gallery/</link>
<description>marque-pierre's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Jungle Scene</title>
	<link>http://marque-pierre.cgsociety.org/gallery/438809</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/32948/32948_1165594234_small.jpg"><br><br>World of Warcraft themed university project. Done with 3ds Max and Photoshop. I think the polycount is around 10,000 for this scene. My main focus was clearly stylized texture work.]]>
	</description>
	<pubDate>Fri, 08 Dec 2006 16:11:09 +0000</pubDate>
	</item>
	<item>
	<title>Jungle scene2</title>
	<link>http://marque-pierre.cgsociety.org/gallery/438815</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/32948/32948_1165594811_small.jpg"><br><br>World of Warcraft themed jungle environment for university project. My main emphasis was on cartoony texture painting.]]>
	</description>
	<pubDate>Fri, 08 Dec 2006 16:21:13 +0000</pubDate>
	</item>
	<item>
	<title>Break down</title>
	<link>http://marque-pierre.cgsociety.org/gallery/438833</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/32948/32948_1165596939_small.jpg"><br><br>A short overview of my process from concept art to texture to final in-game model.]]>
	</description>
	<pubDate>Fri, 08 Dec 2006 16:55:43 +0000</pubDate>
	</item>
	<item>
	<title>Jungle Bridge</title>
	<link>http://marque-pierre.cgsociety.org/gallery/438828</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/32948/32948_1165596427_small.jpg"><br><br>Jungle bridge made for the WoW themed environment.]]>
	</description>
	<pubDate>Fri, 08 Dec 2006 16:47:08 +0000</pubDate>
	</item>
	<item>
	<title>Buckets</title>
	<link>http://marque-pierre.cgsociety.org/gallery/438830</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/32948/32948_1165596558_small.jpg"><br><br>A couple of handpainted buckets for the jungle environment. I show them here because I had so much joy making them, and the wood textures here, which are painted from scratch of course, have a very nice feel to them.]]>
	</description>
	<pubDate>Fri, 08 Dec 2006 16:49:20 +0000</pubDate>
	</item>
	<item>
	<title>Jungle staffage</title>
	<link>http://marque-pierre.cgsociety.org/gallery/438836</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/32948/32948_1165597042_small.jpg"><br><br>Some staffage to populate my jungle villages with.]]>
	</description>
	<pubDate>Fri, 08 Dec 2006 16:57:27 +0000</pubDate>
	</item>
	<item>
	<title>Cell</title>
	<link>http://marque-pierre.cgsociety.org/gallery/438826</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/32948/32948_1165595855_small.jpg"><br><br>Modular part of an environment from a derelict insane asylum for a university assignment. Very simple geometry focused on evocative use of textures.]]>
	</description>
	<pubDate>Fri, 08 Dec 2006 16:37:38 +0000</pubDate>
	</item>
	<item>
	<title>Staffage</title>
	<link>http://marque-pierre.cgsociety.org/gallery/438831</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/32948/32948_1165596734_small.jpg"><br><br>Staffage for populating the derelict insane asylum with. Done in 3ds Max and Photoshop.]]>
	</description>
	<pubDate>Fri, 08 Dec 2006 16:52:17 +0000</pubDate>
	</item>
	<item>
	<title>Dopey</title>
	<link>http://marque-pierre.cgsociety.org/gallery/438824</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/32948/32948_1165595654_small.jpg"><br><br>A char for an animated short I am working on. I normally shy away from char modelling but I think I managed to get pretty close to my own concept art here. Still need to texture him.]]>
	</description>
	<pubDate>Fri, 08 Dec 2006 16:34:17 +0000</pubDate>
	</item>
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